Changelog

Stay up to date with the latest game updates

v0.4.0Forging Mini-Games & Reroll Overhaul

2025-12-03 (about 19 hours ago)

Added

  • New Pouring Step mini-game on the homepage, where players hold and release to keep the white marker inside a moving golden zone for a full pour.
  • New Hammer Strike mini-game that asks players to time their clicks as a shrinking outer ring meets a solid inner circle, with Perfect / Good / Miss feedback.
  • Dedicated forge-themed background illustrations for both mini-games, matching the dark, molten metal atmosphere of the site.
  • Session result summary for mini-games so players immediately see how many Perfect / Good hits they achieved.

Improved

  • Redesigned the Forge Rerolls panel with a larger, more eye-catching call-to-action button and cleaner glassmorphism card style.
  • Fine-tuned the motion and speed curves of the pouring marker and target zone so the difficulty feels fair but still rewarding for skilled players.
  • Simplified color usage in mini-games to reduce "AI-generated" clutter and better match the main forge calculator aesthetic on dark backgrounds.

Fixed

  • Fixed an issue where the hammer mini-game could register hits even when the player clicked outside the circle area.
  • Resolved inconsistent behavior where the pouring game sometimes ended too quickly and didn’t respect the full target duration.
  • Patched a rare bug where the Reroll button could be clicked multiple times before the animation finished, causing overlapping states.

v0.3.1Character Rerolls & Weighted Odds

2025-12-02 (2 days ago)

Added

  • New Forge Rerolls section that lets players roll for a random character based on in-game rarity and probability weights.
  • Thirteen hand-drawn character cards (Human, Elf, Zombie, Goblin, Undead, Orc, Dwarf, Shadow, Minotaur, Dragonborn, Golem, Angel, Demon), each with its own benefits, rarity label and drop chance.
  • Support for both normal and "Weighted" rerolls so users can simulate more realistic pulls instead of flat random rolls.

Improved

  • Updated character tooltips to clearly explain positive and negative traits, such as movement speed penalties, health bonuses and luck boosts.
  • Adjusted the layout of the character info panel so images, rarity and benefits are easier to scan on both desktop and mobile.
  • Refined typography and spacing around the Reroll description text to better fit the forge theme and horror-adjacent atmosphere.

Fixed

  • Fixed rounding issues where some character probabilities would display slightly off from their intended values (e.g., 1.749% instead of 1.75%).
  • Corrected a bug where certain character images would not load correctly when the page was first opened on slower connections.
  • Fixed a small alignment issue that caused the rarity labels to shift on smaller screens.

v0.3.0Initial Forge Calculator Launch

2025-12-01 (3 days ago)

Added

  • Initial release of The Forge Calculator with a clean web interface to simulate forging outcomes for the Roblox game Forge.
  • Core probability engine that mirrors in-game drop rates for Uncommon, Rare, Epic, Legendary and Mythical tiers.
  • Basic result breakdown showing which rarity tier was rolled and how often across multiple simulations.
  • SEO-friendly landing copy explaining what the calculator does and how it helps players plan their forging sessions.

Improved

  • Optimized the homepage layout to focus attention on the main forging calculator, with secondary sections for future tools and guides.
  • Improved Open Graph and Twitter meta tags so sharing the calculator link shows a clear title and description for Forge players.

Fixed

  • Resolved early layout glitches where the calculator controls could overflow on very narrow mobile devices.
  • Fixed a typo in the initial hero section description for The Forge Calculator.